Experiments in vision science typically use display technologies such as CRTs or LCDs to present stimuli to observers. With careful calibration, these stimuli can be presented very precisely in order to test specific processes in the visual system. Their limitations come from their characteristics including dynamic range, gamut, and resolution. Conventionally, stereoscopic displays are used for vision experiments involving in 3D perception. However, they not only inherit the issues of 2D displays but also restrict the range of vision experiments, which can be done for interactive and immersive cases. These limitations place constraints on the properties of stimuli that are presented on standard displays.
Over recent years a number of new technologies have been developed that extend the capabilities of displays to be more realistic and more immersive. This joint webinar between the Applications of Visual Science and Display Technology Technical Groups, will present three novel display technologies. These will include a high dynamic range, multi-primary display for extending the output range to more faithfully represent the real world, a volumetric display for 3D object presentation and an immersive light-field display for placing the observer in a 3D scene. Talks will give an introduction to how each technology works, what their capabilities are and consider how they might be used in vision science research.
Subject Matter Level: Intermediate - Assumes basic knowledge of the topic
What You Will Learn:
• The principles of operation and the capabilities of multi-primary HDR, volumetric displays, and 360 degree light-field displays
Who Should Attend:
• Vision scientists, particularly those who are interested in new ways or displaying stimuli that go beyond current, readily accessible technologies
• Developers of new display technologies, particularly those who are interested in their applications in vision science research